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YR Miscellaneous Tweaks

YR Miscellaneous Tweaks

Enhanced Chrono Units
This Tutorial adds a small nifty zipline for chrono units when they teleport.

On the Unit that you want to get a zipline, go to their Art Entry and add the following:
Code:

UseLineTrail=Yes
LineTrailColor=208,208,208
LineTrailColorDecrement=15


Different Laser Effects:
The following are different color outcomes you can use to create variations on lasers.

Spectrum Laser
A Laser effect that in my opinion is close enough to the Spectrum Laser from Red Alert 3.
Code:

LaserInnerColor= 255,0,0
LaserOuterColor= 0,0,255
LaserOuterSpread= 0,255,0
LaserDuration = 30
IsLaser=True


Red/Green/Blue Laser
A standard red laser beam, You can recolor these similarly to blue & green
For OuterColor & OuterSpread just switch to whatever color you choose it is set up as (R,G,B). So if you want Red Lasers put 255 only on the first Set of 0's.
Code:

LaserInnerColor= 255,255,255
LaserOuterColor= 0,0,0
LaserOuterSpread= 0,0,0


Voice Tweaks
The GI,Guardian GI & Desolator can benefit for some unused/potentially usable lines. This Tweak assumes you have downloaded the Missing Unit Lines from Red Alert 3.

GI - Add/Replace the ones in SoundMD to the following:
Code:

[GIAttackCommand]
Sounds= $igiata $igiatb $igiatc $igiatd $igiatf $igisef
Control= random
Volume=85

[GIMove]
Sounds= $igimoa $igimob $igimoc $igimod $igimoe $igimof
Control= random
Volume=85

[GISelect]
Sounds= $igisea $igiseb $igisec $igised $igisee? $igiseg
Control= random
Volume=85

[GIDeployVoice]
Sounds= $igiate $igiatf
Control=random
Volume=85


In the RulesMD go to the GI's Entry (E1) and add VoiceDeploy=GIDeployVoice

Guardian GI - The Guardian GI already has lines but are unused by default, Go to his Entry in RulesMD and add VoiceDeploy=GuardianGIDeployVoice

Optionally you may change UndeploySound to UndeploySound=GuardianGIDeploy

Desolator
Add a new SoundMD Entry with the following Sounds Set up like so:
Code:

[DesolatorDeployVoice]
Sounds=$idesatb $idesatf $idesmob $idesmoc $idesmod
Control=random
Volume=85


Like the GI & Guardian GI add in the Desolators Entry in RulesMD VoiceDeploy=DesolatorDeployVoice

Bio Reactor
You can replace the Absorb Sound to a more suitable one by replacing the Tags with this:

Code:
EnterBioReactorSound=CloningVatsCreate
LeaveBioReactorSound=CloningVatsCreate


Restoring the Terrorist Attack Animation
The Terrorist has Attack Frames where he actually plants the bomb on the ground. You can restore this by tweaking his Sequence and Weapons to the following:
Code:

;RulesMD
[TerrorBomb]
Projectile=Invisible
Damage=225
Speed=100
Warhead=TerrorBombWH
Suicide=Yes
Range=1.5
ROF=10
FireInTransport=No

[TerrorBombWH]
Verses=150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
AffectsAllies=No
Wall=Yes
Wood=Yes
InfDeath=4
CellSpread=2
PercentAtMax

=.5
Bright=Yes
AnimList=MININUKE

;New Art Sequence
[TerroristSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,6,6
FireUp=116,6,6
Down=8,2,6
Crawl=8,6,6
Up=8,2,6
FireProne=116,6,6
Idle1=56,15,0,S
Idle2=71,15,0,E
Die1=86,15,0
Die2=101,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Paradrop=179,1,0
Cheer=180,8,0,E
Panic=8,6,6
FireUpSounds= 3 TerroristAttack
FireProneSounds= 3 TerroristAttackk





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