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2010篮球裁判规则

2010篮球裁判规则
2010篮球裁判规则

Official Basketball Rules 2010

As approved by

FIBA Central Board

San Juan, Puerto Rico, 17th April 2010

Valid as of 1st October 2010

April 2010 Page 2 of 81OFFICIAL BASKETBALL RULES 2010

OFFICIAL BASKETBALL RULES 2010

Table of contents

April 2010 Page 3 of 81

RULE ONE – THE GAME (5)

Art. 1Definitions (5)

RULE TWO – COURT AND EQUIPMENT (5)

Art. 2Court (5)

Art. 3Equipment (10)

RULE THREE - TEAMS (11)

Art. 4Teams (11)

Art. 5Players: Injury (12)

Art. 6Captain: Duties and powers (13)

Art. 7Coaches: Duties and powers (13)

RULE FOUR - PLAYING REGULATIONS (15)

Art. 8Playing time, tied score and extra periods (15)

Art. 9Beginning and end of a period or the game (15)

Art. 10Status of the ball (16)

Art. 11Location of a player and an official (17)

Art. 12Jump ball and alternating possession (17)

Art. 13How the ball is played (19)

Art. 14Control of the ball (19)

Art. 15Player in the act of shooting (19)

Art. 16Goal: When made and its value (20)

Art. 17Throw-in (21)

Art. 18Time-out (22)

Art. 19Substitution (24)

Art. 20Game lost by forfeit (25)

Art. 21Game lost by default (26)

RULE FIVE - VIOLATIONS (27)

Art. 22Violations (27)

Art. 23Player out-of-bounds and ball out-of-bounds (27)

Art. 24Dribbling (27)

Art. 25Travelling (28)

Art. 26Three seconds (29)

Art. 27Closely guarded player (29)

Art. 28Eight seconds (29)

Art. 29Twenty-four seconds (30)

Art. 30Ball returned to the backcourt (31)

Art. 31Goaltending and Interference (32)

RULE SIX - FOULS (34)

Art. 32Fouls (34)

Art. 33Contact: General principles (34)

Art. 34Personal foul (39)

Art. 35Double foul (39)

Art. 36Unsportsmanlike foul (40)

Art. 37Disqualifying foul (40)

Art. 38Technical foul (41)

Art. 39Fighting (43)

April 2010

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OFFICIAL BASKETBALL RULES 2010 Table of contents / Table of diagrams

RULE SEVEN - GENERAL PROVISIONS.................................................................................................45 Art. 40

Five fouls by a player................................................................................................................45 Art. 41

Team fouls: Penalty...................................................................................................................45 Art. 42

Special situations......................................................................................................................45 Art. 43

Free throws.................................................................................................................................46 Art. 44

Correctable errors.....................................................................................................................48 RULE EIGHT - OFFICIALS, TABLE OFFICIALS, COMMISSIONER: DUTIES AND POWERS.. (50)

Art. 45

Officials, table officials and commissioner...........................................................................50 Art. 46

Referee: Duties and powers....................................................................................................50 Art. 47

Officials: Duties and powers....................................................................................................51 Art. 48

Scorer and assistant scorer: Duties......................................................................................52 Art. 49

Timer: Duties...............................................................................................................................53 Art. 50 Twenty-four (24) second operator: Duties............................................................................54 A - OFFICIALS’ SIGNALS.. (55)

B - THE SCORESHEET (61)

C - PROTEST PROCEDURE (68)

D - CLASSIFICATION OF TEAMS (69)

E - TELEVISION (TV) TIME-OUTS (73)

INDEX TO THE RULES (74)

TABLE OF DIAGRAMS

Diagram 1

Full size playing court.......................................................................................................7 Diagram 2

Restricted area..................................................................................................................8 Diagram 3

Two-point/Three-point field goal area..........................................................................9 Diagram 4

Scorer's table and substitution chairs..........................................................................9 Diagram 5

Cylinder principle............................................................................................................34 Diagram 6

Players' positions during free throws.........................................................................47 Diagram 7

Officials' signals..............................................................................................................60 Diagram 8

Scoresheet.......................................................................................................................61 Diagram 9

Top of the scoresheet....................................................................................................62 Diagram 10

Teams on the scoresheet..............................................................................................63 Diagram 11

Running score..................................................................................................................66 Diagram 12

Summing up.....................................................................................................................67 Diagram 13

Bottom of the scoresheet (67)

OFFICIAL BASKETBALL RULES 2010 Rule One – The game

April 2010 Page 5 of 81

Throughout the Official Basketball Rules, all references made to a player, coach, official, etc. in the male gender also apply to the female gender. It must be understood that this is done for practical reasons only.

RULE ONE – THE GAME

Art. 1 Definitions

1.1 Basketball game

Basketball is played by two (2) teams of five (5) players each. The aim of each team

is to score in the opponents' basket and to prevent the other team from scoring.

The game is controlled by officials, table officials and a commissioner, if present. 1.2 Basket: opponents'/own

The basket that is attacked by a team is the opponents' basket and the basket which

is defended by a team is the team's own basket.

1.3 Winner of a game

The team that has scored the greater number of points at the end of playing time

shall be the winner.

RULE TWO – COURT AND EQUIPMENT

Art. 2 Court

2.1 Playing court

The playing court shall have a flat, hard surface free from obstructions (Diagram 1)

with dimensions of twenty-eight (28) m in length by fifteen (15) m in width measured

from the inner edge of the boundary line.

2.2 Backcourt

A team's backcourt consists of its team's own basket, the inbounds part of the

backboard and that part of the playing court limited by the endline behind the team's

own basket, the sidelines and the centre line.

2.3 Frontcourt

A team's frontcourt consists of the opponents' basket, the inbounds part of the

backboard and that part of the playing court limited by the endline behind the

opponents' basket, the sidelines and the inner edge of the centre line nearest to the

opponents' basket.

2.4 Lines

All lines shall be drawn in white colour, five (5) cm in width and clearly visible.

April 2010

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OFFICIAL BASKETBALL RULES 2010 Rule Two – Court and equipment

2.4.1 Boundary line

The playing court shall be limited by the boundary line, consisting of the endlines

and the sidelines. These lines are not part of the playing court.

Any obstruction including seated team bench personnel shall be at least two (2) m

from the playing court.

2.4.2 Centre line, centre circle and free-throw semi-circles

The centre line shall be marked parallel to the endlines from the mid-points of the

sidelines. It shall extend 0.15 m beyond each sideline. The centre line is part of the

backcourt.

The centre circle shall be marked in the centre of the playing court and have a

radius of 1.80 m measured to the outer edge of the circumference. If the inside of

the centre circle is painted, it must be the same colour as the restricted areas.

The free-throw semi-circles shall be marked on the playing court with a radius of

1.80 m measured to the outer edge of the circumference and with their centres at

the mid-points of the free-throw lines (Diagram 2).

2.4.3 Free-throw lines, restricted areas and free-throw rebound places

The free-throw line shall be drawn parallel to each endline. It shall have its furthest

edge 5.80 m from the inner edge of the endline and shall be 3.60 m long. Its mid-point

shall lie on the imaginary line joining the mid-points of the two (2) endlines.

The restricted areas shall be the rectangular areas marked on the playing court

limited by the endlines, the extended free-throw lines and the lines which originate

at the endlines, their outer edges being 2.45 m from the mid-points of the endlines

and terminating at the outer edge of the extended free-throw lines. These lines,

excluding the endlines, are part of the restricted area. The inside of the restricted

areas must be painted.

Free-throw rebound places along the restricted areas, reserved for players during

free throws, shall be marked as in Diagram 2.

2.4.4 Three-point field goal area

The team's three-point field goal area (Diagram 1 and Diagram 3) shall be the entire

floor area of the playing court, except for the area near the opponents' basket,

limited by and including:

? Two (2) parallel lines extending from and perpendicular to the endline, with the

outer edge 0.90 m from the inner edge of the sidelines.

? An arc of radius 6.75 m measured from the point on the floor beneath the exact

centre of the opponents' basket to the outer edge of the arc. The distance of

the point on the floor from the inner edge of the mid-point of the endline is

1.575 m. The arc is joined to the parallel lines.

The three-point line is not part of the three-point field goal area.

OFFICIAL BASKETBALL RULES 2010 Rule Two – Court and equipment

April 2010 Page 7 of 81

Diagram 1 Full size playing court

April 2010

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OFFICIAL BASKETBALL RULES 2010 Rule Two – Court and equipment

2.4.5 Team bench areas

The team bench areas shall be marked outside the playing court limited by two (2)

lines as shown in Diagram 1.

There must be fourteen (14) seats available in the team bench area for the coaches,

the assistant coaches, the substitutes and the team followers. Any other persons

shall be at least two (2) m behind the team bench.

2.4.6 Throw-in lines

The two (2) lines of 0.15 m in length shall be marked outside the playing court at the

sideline opposite the scorer’s table, with the outer edge of the lines 8.325 m from the

inner edge of the nearest endline.

2.4.7 No-charge semi-circle areas

The no-charge semi-circle lines shall be marked on the playing court, limited by:

? A semi-circle with the radius of 1.25 m measured from the point on the floor

beneath the exact centre of the basket to the inner edge of the semi-circle. The

semi-circle is joined to:

? Two (2) parallel lines perpendicular to the endline, the inner edge 1.25 m from

the point on the floor beneath the exact centre of the basket, 0.375 m in length

and ending 1.20 m from the inner edge of the endline.

The no-charge semi-circle areas are completed by imaginary lines joining the ends

of the parallel lines directly below the front edges of the backboards.

The no-charge semi-circle lines are not part of the no-charge semi-circle areas.

Diagram 2 Restricted area

OFFICIAL BASKETBALL RULES 2010 Rule Two – Court and equipment

April 2010 Page 9 of 81

Diagram 3 Two-point/Three-point field goal area 2.5 Position of the scorer's table and substitution chairs (Diagram 4)

1 = Twenty-four (24) second

operator

2 = Timer

3 = Commissioner, if present

4 = Scorer

5 = Assistant scorer

Playing court

Team bench area

Substitution

chairs

Substitution

chairs

Team

bench area

X X

1 2 3 4 5

X X

Scorer's

table

The scorer's table and its chairs must be placed on a platform. The announcer and/or statisticians (if present) can be seated at the side of and/or behind the scorer’s table.

Diagram 4 Scorer's table and substitution chairs

April 2010

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OFFICIAL BASKETBALL RULES 2010 Rule Two – Court and equipment

Art. 3 Equipment

The following equipment will be required:

? Backstop units, consisting of:

? Backboards

? Baskets comprising (pressure release) rings and nets

? Backboard support structures including padding

? Basketballs

? Game clock

? Scoreboard

? Twenty-four (24) second clock

? Stopwatch or suitable (visible) device (not the game clock) for timing time-outs

? Two (2) separate, distinctly different and loud sound signals

? Scoresheet

? Player foul markers

? Team foul markers

? Alternating possession arrow

? Playing floor

? Playing court

? Adequate lighting

For a more detailed description of basketball equipment, see Appendix on Basket-

ball Equipment.

OFFICIAL BASKETBALL RULES 2010 Rule Three - Teams

April 2010 Page 11 of 81

RULE THREE - TEAMS

Art. 4 Teams

4.1 Definition

4.1.1 A team member is eligible to play when he has been authorised to play for a team

according to the regulations, including regulations governing age limits, of the

organising body of the competition.

4.1.2 A team member is entitled to play when his name has been entered on the score-

sheet before the start of the game and as long as he has neither been disqualified

nor committed five (5) fouls.

4.1.3 During playing time, a team member is:

? A player when he is on the playing court and is entitled to play.

? A substitute when he is not on the playing court but he is entitled to play.

? An excluded player when he has committed five (5) fouls and is no longer entitled to play.

4.1.4 During an interval of play, all team members entitled to play are considered as

players.

4.2 Rule

4.2.1 Each team shall consist of:

? No more than twelve (12) team members entitled to play, including a captain.

? A coach and, if a team wishes, an assistant coach.

? A maximum of five (5) team followers who may sit on the team bench and have special responsibilities, e.g. manager, doctor, physiotherapist, statistician,

interpreter, etc.

4.2.2 Five (5) players from each team shall be on the playing court during playing time and

may be substituted.

4.2.3 A substitute becomes a player and a player becomes a substitute when:

? The official beckons the substitute to enter the playing court.

? During a time-out or an interval of play, a substitute requests the substitution to the scorer.

4.3 Uniforms

4.3.1 The uniform of the team members shall consist of:

? Shirts of the same dominant colour front and back.

All players must tuck their shirts into their playing shorts. 'All-in-ones' are

permitted.

? Shorts of the same dominant colour front and back, but not necessarily of the same colour as the shirts.

? Socks of the same dominant colour for all players of the team.

4.3.2 Each team member shall wear a shirt numbered on the front and back with plain

numbers, of a solid colour contrasting with the colour of the shirt.

The numbers shall be clearly visible and:

? Those on the back shall be at least twenty (20) cm high.

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OFFICIAL BASKETBALL RULES 2010 Rule Three - Teams

? Those on the front shall be at least ten (10) cm high. ? The numbers shall be at least two (2) cm wide. ? Teams shall use numbers from four (4) to fifteen (15). National federations have the authority to approve, for their competitions, any other numbers with a maximum of two (2) digits. ? Players on the same team shall not wear the same number. ? Any advertising or logo shall be at least five (5) cm away from the numbers. 4.3.3 Teams must have a minimum of two (2) sets of shirts and:

? The first team named in the programme (home team) shall wear light-coloured

shirts (preferably white).

? The second team named in the programme (visiting team) shall wear dark-

coloured shirts.

? However, if the two (2) teams agree, they may interchange the colours of the

shirts.

4.4 Other equipment

4.4.1 All equipment used by players must be appropriate for the game. Any equipment

that is designed to increase a player's height or reach or in any other way give an

unfair advantage is not permitted.

4.4.2 Players shall not wear equipment (objects) that may cause injury to other players.

? The following are not permitted:

? Finger, hand, wrist, elbow or forearm guards, casts or braces made of

leather, plastic, pliable (soft) plastic, metal or any other hard substance,

even if covered with soft padding.

? Objects that could cut or cause abrasions (fingernails must be closely cut).

? Headgear, hair accessories and jewellery.

? The following are permitted:

? Shoulder, upper arm, thigh or lower leg protective equipment if the material

is sufficiently padded.

? Undergarments that extend below the shorts of the same dominant colour

as the shorts.

? Compression sleeves of the same dominant colour as the shirts.

? Compression stockings of the same dominant colour as the shorts. If for the

upper leg it must end above the knee; if for the lower leg it must end below

the knee.

? Knee braces if they are properly covered.

? Protector for an injured nose, even if made of a hard material.

? Non-coloured transparent mouth guard.

? Spectacles, if they do not pose a danger to other players.

? Headbands, maximum five (5) cm in width, made of non-abrasive, unicolour

cloth, pliable plastic or rubber.

? Non-coloured transparent taping of arms, shoulders, legs, etc.

4.4.3 During the game a player may not display any commercial, promotional or charitable

name, mark, logo or other identification including, but not limited to, on his body, in

his hair or otherwise.

4.4.4

Any other equipment not specifically mentioned in this article must be approved by

the FIBA Technical Commission.

OFFICIAL BASKETBALL RULES 2010 Rule Three - Teams

April 2010 Page 13 of 81

Art. 5 Players: Injury

5.1 In the event of injury to a player(s), the officials may stop the game.

5.2 If the ball is live when an injury occurs, the official shall not blow his whistle until

the team in control of the ball has shot for a field goal, lost control of the ball,

withheld the ball from play or the ball has become dead. If it is necessary to protect

an injured player, the officials may stop the game immediately.

5.3 If the injured player cannot continue to play immediately (within approximately 15

seconds) or, if he receives treatment, he must be substituted unless the team is

reduced to fewer than five (5) players on the playing court.

5.4 Coaches, assistant coaches, substitutes, excluded players and team followers may

enter the playing court, with the permission of an official, to attend to an injured

player before he is substituted.

5.5 A doctor may enter the playing court, without permission of an official if, in the

doctor's judgement, the injured player requires immediate medical treatment.

5.6 During the game, any player who is bleeding or has an open wound must be

substituted. He may return to the playing court only after bleeding has stopped and

the affected area or open wound has been completely and securely covered.

If the injured player or any player who is bleeding or has an open wound recovers

during a time-out taken by either team before the scorer’s signal for the substitution,

that player may continue to play.

5.7 Players who have been designated by the coach to start the game may be

substituted in the event of an injury. In this case, the opponents are also entitled to

substitute the same number of players, if they so wish.

Art. 6 Captain: Duties and powers

6.1 The captain (CAP) is a player designated by his coach to represent his team on the

playing court. He may communicate in a courteous manner with the officials during

the game to obtain information, however, only when the ball becomes dead and the

game clock is stopped.

6.2 The captain shall, immediately at the end of the game, inform the referee if his team

is protesting against the result of the game and sign the scoresheet in the space

marked 'Captain's signature in case of protest'.

Art. 7 Coaches: Duties and powers

7.1 At least twenty (20) minutes before the game is scheduled to begin, each coach or

his representative shall give the scorer a list with the names and corresponding

numbers of the team members who are eligible to play in the game, as well as the

name of the captain of the team, the coach and the assistant coach. All team

members whose names are entered on the scoresheet are entitled to play, even if

they arrive after the beginning of the game.

7.2 At least ten (10) minutes before the game is scheduled to begin, each coach shall

confirm his agreement with the names and corresponding numbers of his team

April 2010

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OFFICIAL BASKETBALL RULES 2010 Rule Three - Teams

members and the names of the coaches by signing the scoresheet. At the same

time, they shall indicate the five (5) players who are to start the game. The coach of

team 'A' shall be the first to provide this information.

7.3 The coaches, assistant coaches, team members and team followers are the only

persons permitted to sit on the team bench and remain within their team bench

area.

7.4 The coach and the assistant coach may go to the scorer’s table during the game to

obtain statistical information only when the ball becomes dead and the game clock

is stopped.

7.5 Only the coach is permitted to remain standing during the game. He may address

the players verbally during the game provided he remains within his team bench

area.

7.6 If there is an assistant coach his name must be entered on the scoresheet before

the beginning of the game (his signature is not necessary). He shall assume all

duties and powers of the coach if, for any reason, the coach is unable to continue.

7.7 When the captain leaves the playing court the coach shall inform an official of the

number of the player who will act as captain on the playing court.

7.8 The captain shall act as coach if there is no coach, or if the coach is unable to

continue and there is no assistant coach entered on the scoresheet (or the latter is

unable to continue). If the captain must leave the playing court, he may continue to

act as coach. If he must leave following a disqualifying foul, or if he is unable to act

as coach because of injury, his substitute as captain may replace him as coach.

7.9

The coach shall designate the free-throw shooter of his team in all cases where the

free-throw shooter is not determined by the rules.

OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

April 2010 Page 15 of 81

RULE FOUR - PLAYING REGULATIONS

Art. 8 Playing time, tied score and extra periods

8.1 The game shall consist of four (4) periods of ten (10) minutes.

8.2 There shall be an interval of play of twenty (20) minutes before the game is

scheduled to begin.

8.3 There shall be intervals of play of two (2) minutes between the first and second

period (first half), between the third and fourth period (second half) and before each

extra period.

8.4 There shall be a half-time interval of play of fifteen (15) minutes.

8.5 An interval of play begins:

? Twenty (20) minutes before the game is scheduled to begin.

? When the game clock signal sounds for the end of a period.

8.6 An interval of play ends:

? At the beginning of the first period when the ball leaves the hand(s) of the referee on the jump ball.

? At the beginning of all other periods when the ball is at the disposal of the player taking the throw-in.

8.7 If the score is tied at the end of playing time for the fourth period, the game shall

continue with as many extra periods of five (5) minutes as is necessary to break the

tie.

8.8 If a foul is committed when or just before the game clock signal sounds for the end

of playing time, any eventual free throw(s) shall be administered after the end of

playing time.

8.9 If an extra period is required as a result of this free throw(s) then all fouls that are

committed after the end of playing time shall be considered to have occurred during

an interval of play and the free throws shall be administered before the beginning of

the extra period.

Art. 9 Beginning and end of a period or the game

9.1 The first period begins when the ball leaves the hand(s) of the referee on the jump

ball.

9.2 All other periods begin when the ball is at the disposal of the player taking the

throw-in.

9.3 The game cannot begin if one of the teams is not on the playing court with five (5)

players ready to play.

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OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

9.4 For all games, the first team named in the programme (home team) shall have the

team bench and its team’s own basket on the left side of the scorer’s table, facing

the playing court.

However, if the two (2) teams agree, they may interchange the team benches and/or

baskets.

9.5 Before the first and third period, teams are entitled to warm-up in the half of the

playing court in which their opponents' basket is situated.

9.6 Teams shall exchange baskets for the second half.

9.7 In all extra periods the teams shall continue to play towards the same baskets as in

the fourth period.

9.8 A period, extra period or game shall end when the game clock signal sounds for the

end of the period.

Art. 10 Status of the ball

10.1 The ball can be either live or dead.

10.2

The ball becomes live when:

?

During the jump ball, the ball leaves the hand(s) of the referee on the toss. ?

During a free throw, the ball is at the disposal of the free-throw shooter. ? During a throw-in, the ball is at the disposal of the player taking the throw-in. 10.3 The ball becomes dead when:

?

Any field goal or free throw is made. ?

An official blows his whistle while the ball is live. ? It is apparent that the ball will not enter the basket on a free throw which is to

be followed by:

? Another free throw(s).

? A further penalty (free throw(s) and/or possession).

? The game clock signal sounds for the end of the period.

? The twenty-four (24) second clock signal sounds while a team is in control of

the ball.

?

The ball in flight on a shot for a field goal is touched by a player from either

team after:

? An official blows his whistle.

? The game clock signal sounds for the end of the period.

? The twenty-four (24) second clock signal sounds. 10.4 The ball does not become dead and the goal counts if made when:

? The ball is in flight on a shot for a field goal and:

? An official blows his whistle.

? The game clock signal sounds for the end of the period.

? The twenty-four (24) second clock signal sounds.

?

The ball is in flight on a free throw when an official blows his whistle for any

rule infraction other than by the free-throw shooter.

OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

April 2010 Page 17 of 81

A player commits a foul on any opponent while the ball is in the control of the

opponent in the act of shooting for a field goal and who finishes his shot with a

continuous motion which started before the foul occurred.

This provision does not apply and the goal shall not count if

?after an official blows his whistle an entirely new act of shooting is made.

?during the continuous motion of a player in the act of shooting the game clock signal sounds for an end of period or the twenty-four (24) second

clock signal sounds.

Art. 11 Location of a player and an official

11.1 The location of a player is determined by where he is touching the floor.

While he is airborne, he retains the same status he had when he last touched the

floor. This includes the boundary line, the centre line, the three-point line, the free-

throw line, the lines delimiting the restricted area and the lines delimiting the no-

charge semi-circle area.

11.2 The location of an official is determined in the same manner as that of a player.

When the ball touches an official, it is the same as touching the floor at the official's

location.

Art. 12 Jump ball and alternating possession

12.1 Jump ball definition

12.1.1 A jump ball occurs when an official tosses the ball in the centre circle between any

two (2) opponents at the beginning of the first period.

12.1.2 A held ball occurs when one or more players of each opposing team have one or

both hands firmly on the ball so that neither player can gain control without undue

roughness.

12.2 Jump ball procedure

12.2.1 Each jumper shall stand with both feet inside the half of the centre circle nearest to

his team’s own basket with one foot close to the centre line.

12.2.2 Team-mates may not occupy adjacent positions around the circle if an opponent

wishes to occupy one of those positions.

12.2.3 The official shall then toss the ball vertically upwards between the two (2)

opponents, higher than either of them can reach by jumping.

12.2.4 The ball must be tapped with the hand(s) of at least one of the jumpers after it

reaches its highest point.

12.2.5 Neither jumper shall leave his position until the ball has been legally tapped.

12.2.6 Neither jumper may catch the ball or tap it more than twice until it has touched one

of the non-jumpers or the floor.

12.2.7 If the ball is not tapped by at least one of the jumpers, the jump ball shall be

repeated.

12.2.8 No part of a non-jumper's body may be on or over the circle line (cylinder) before

the ball has been tapped.

An infraction of Art. 12.2.1, 12.2.4, 12.2.5, 12.2.6, and 12.2.8 is a violation.

April 2010

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OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

12.3 Jump ball situations

A jump ball situation occurs when:

? A held ball is called.

? The ball goes out-of-bounds and the officials are in doubt or disagree about

which of the opponents last touched the ball.

? A double free-throw violation occurs during an unsuccessful last or only free

throw.

? A live ball lodges between the ring and the backboard (except between free

throws).

? The ball becomes dead when neither team had control of the ball nor was

entitled to the ball.

? After the cancellation of equal penalties against both teams, there are no other

foul penalties remaining for administration and neither team had control of the

ball nor was entitled to the ball before the first foul or violation.

? All periods other than the first period are to begin.

12.4

Alternating possession definition 12.4.1

Alternating possession is a method of causing the ball to become live with a throw-in rather than a jump ball. 12.4.2 Alternating possession throw-in:

? Begins when the ball is at the disposal of the player taking the throw-in.

? Ends when:

? The ball touches or is legally touched by a player on the playing court.

? The team taking the throw-in commits a violation.

? A live ball lodges between the ring and the backboard during a throw-in.

12.5 Alternating possession procedure

12.5.1 In all jump ball situations teams will alternate possession of the ball for a throw-in at

the place nearest to where the jump ball situation occurs.

12.5.2 The team that does not gain control of the live ball on the playing court after the

jump ball will be entitled to the first alternating possession.

12.5.3 The team entitled to the next alternating possession at the end of any period shall

start the next period with a throw-in at the centre line extended, opposite the scorer’s table, unless there are further free throws and a possession penalty to be

administered.

12.5.4 The team entitled to the alternating possession throw-in shall be indicated by the

alternating possession arrow in the direction of the opponents’ basket. The direction

of the alternating possession arrow will be reversed immediately when the alterna-

ting possession throw-in ends.

12.5.5

A violation by a team during its alternating possession throw-in causes that team to

lose the alternating possession throw-in. The direction of the alternating possession

arrow will be reversed immediately, indicating that the opponents of the violating

team will be entitled to the alternating possession throw-in at the next jump ball

situation. The game shall then be resumed by awarding the ball to the opponents of

the violating team for a throw-in at the place of the original throw-in.

OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

April 2010 Page 19 of 81

12.5.6 A foul by either team:

? Before the beginning of a period other than the first period, or

? During the alternating possession throw-in,

does not cause the team entitled to the throw-in to lose that alternating possession. Art. 13 How the ball is played

13.1 Definition

During the game, the ball is played with the hand(s) only and may be passed,

thrown, tapped, rolled or dribbled in any direction, subject to the restrictions of

these rules.

13.2 Rule

A player shall not run with the ball, deliberately kick or block it with any part of the

leg or strike it with the fist.

However, to accidentally come into contact with or touch the ball with any part of

the leg is not a violation.

An infraction of Art. 13.2 is a violation.

Art. 14 Control of the ball

14.1 Definition

14.1.1 Team

control

starts when a player of that team is in control of a live ball by holding or dribbling it or has a live ball at his disposal.

14.1.2 Team

control

continues when:

? A player of that team is in control of a live ball.

? The ball is being passed between team-mates.

14.1.3 Team

control

ends when:

? An opponent gains control.

? The ball becomes dead.

? The ball has left the player's hand(s) on a shot for a field goal or for a free throw.

Art. 15 Player in the act of shooting

15.1 Definition

15.1.1 A shot for a field goal or a free throw is when the ball is held in a player’s hand(s)

and is then thrown into the air towards the opponents' basket.

A tap is when the ball is directed with the hand(s) towards the opponents' basket.

A dunk is when the ball is forced downwards into the opponents' basket with one or

both hands.

A tap and a dunk are also considered as shots for a field goal.

15.1.2 The

act of shooting:

? Begins when the player starts the continuous movement normally preceding the release of the ball and, in the judgement of an official, he has started an

April 2010

Page 20 of 81

OFFICIAL BASKETBALL RULES 2010 Rule Four - Playing regulations

attempt to score by throwing, tapping or dunking the ball towards the opponents' basket. ? Ends when the ball has left the player’s hand(s) and, in case of an airborne

shooter, both feet have returned to the floor.

The player attempting to score might have his arm(s) held by an opponent, thus

preventing him from scoring, even though he is considered to have made an attempt

to score. In this case it is not essential that the ball leaves the player's hand(s).

There is no relationship between the number of legal steps taken and the act of

shooting.

15.1.3 A continuous movement in the act of shooting:

? Begins when the ball has come to rest in the player's hand(s) and the shooting

motion, usually upward, has started.

? May include the player's arm(s) and/or body movement in his attempt to shoot

for a field goal.

? Ends when the ball has left the player’s hand(s), or if an entirely new act of

shooting is made.

Art. 16

Goal: When made and its value 16.1

Definition 16.1.1

A goal is made when a live ball enters the basket from above and remains within or passes through the basket. 16.1.2

The ball is considered to be within the basket when the slightest part of the ball is within and below the level of the ring. 16.2

Rule 16.2.1 A goal is credited to the team attacking the opponents’ basket into which the ball

has entered as follows:

? A goal from a free throw counts one (1) point.

? A goal from the two-point field goal area counts two (2) points.

? A goal from the three-point field goal area counts three (3) points.

? After the ball has touched the ring on a last or only free throw and is legally

touched by an offensive or defensive player before it enters the basket, the goal

counts two (2) points.

16.2.2 If a player accidentally scores a field goal in his team’s own basket , the goal

counts two (2) points and shall be recorded as having been scored by the captain of

the opposing team on the playing court.

16.2.3 If a player deliberately scores a field goal in his team’s own basket , it is a violation

and the goal does not count.

16.2.4 If a player causes the entire ball to pass through the basket from below, it is a

violation.

16.2.5

The game clock must indicate 0:00.3 (three tenths of a second) or more for a player

to gain control of the ball on a throw-in or on a rebound after the last or only free

throw in order to attempt a shot for a field goal. If the game clock indicates 0:00.2 or

0:00.1 the only type of a valid field goal made is by tapping or directly dunking the

ball.

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